Simon Pagaciauskas

Solent University

BA CGI, Southamton

Unreal Engine 4 and Granite for Unreal Plugin. Third-Year Projects

— COURSE

BA CGI at Southampton University

3 Year Course


— Learned

Modeling

Texturing

Rendering

Lighting

Animation

Real time Rendering

Photogrammetry

Basic FX


— SOFTWARE

3Ds Max

Maya

zBrush

Substance Designer & Painter

Mari

After Effects


— DATE

2018

The CGI course at Solent provided excellent skills to delve deeper into VFX and CGI, equipping me with the abilities to seamlessly integrate both.

3Ds Max was the primary tool used. I learned 3D techniques ranging from the basics to advanced modeling, rendering, and animation.


This course enabled exploration of various areas of CGI, helping to establish a broad skill base. Subsequently, I was able to focus on a more specialized area, precisely tailored to the requirements of my chosen industry.


Third-Year Projects

A gallery 3D renders and images created during my third year at university.

Second-Year Projects

A set of 3D video renders created during my Second year at university.

Project: Shed

This video demonstrates basic level of destruction. Used 3Ds Max and pFlow plugin.

Project: Room

This video was created as part of a university assignment, utilizing 3ds Max to design and animate a scene. The project demonstrates foundational skills in 3D modeling, animation, scene composition and destruction.


Used 3Ds Max and pFlow plugin.

First-Year Projects

A set of four 3D renders created during my first year at university, showcasing early exploration into 3D design and rendering.

First University CGI Project Work. House and Environment Setup and Render.

Monthly Competition Submission. Won 1st place

Modeling, UV unwrapping and Texturing.

Robot Modeling and rendering